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close()

Warning

This page may contain outdated information, incompatible with the current version of Hercules and its coding standards.

Syntax

close();

Description

This command will create a 'close' button in the message window for the invoking character. This is one of the ways to end a speech from an NPC. Once the button is clicked, the NPC script execution will end, and the message box will disappear. If no window is currently on screen, the script ends right away.

Examples

mes("[Woman]");
mes("I am finished talking to you, click the close button");
close();
mes("This command will not run at all, cause the script has ended.");