Timer add timer

== This function adds a temporary timer . ==

int add_timer(unsigned int tick, TimerFunc func, int id, int data)

add_timer(Tick, Function, GID, Args);

'''Tick:''' ** Time that it will be executed (In Milliseconds) ** ie. gettick()+300000 ** in 5 minutes '''Function:''' - Linked Function (ie. battle_delay_damage_sub) '''GID:''' - Game ID (ie. mob_data->block_list.id) '''Args:''' - Additional Arguments (ie. (int)script_state)

[[Category:Source_Functions]]