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getequipid(<equipment slot>);


This function returns the item ID of the item equipped in the equipment slot specified on the invoking character. If nothing is equipped on the specified slot, command returns -1.

Equipment Slots:
EQI_HEAD_TOP (1) Upper head gear
EQI_ARMOR (2) Armor (Where you keep your Jackets and Robes)
EQI_HAND_L (3) What is in your Left hand.
EQI_HAND_R (4) What is in your Right hand.
EQI_GARMENT (5) The garment slot (Mufflers, Hoods, Manteaus)
EQI_SHOES (6) What foot gear the player has on.
EQI_ACC_L (7) Accessory 1.
EQI_ACC_R (8) Accessory 2.
EQI_HEAD_MID (9) Middle Headgear (masks and glasses)
EQI_HEAD_LOW (10) Lower Headgear (beards, some masks)
EQI_COSTUME_HEAD_LOW (11) Lower Costume Headgear
EQI_COSTUME_HEAD_MID (12) Middle Costume Headgear
EQI_COSTUME_HEAD_TOP (13) Upper Costume Headgear
EQI_COSTUME_GARMENT (14) Costume Garment
EQI_SHADOW_ARMOR (15) Shadow Armor
EQI_SHADOW_WEAPON (16) Shadow Weapon
EQI_SHADOW_SHIELD (17) Shadow Shield
EQI_SHADOW_SHOES (18) Shadow Shoes
EQI_SHADOW_ACC_R (19) Shadow Accessory 2
EQI_SHADOW_ACC_L (20) Shadow Accessory 1


mes("You should wear a cotton shirt to continue the quest");
if (getequipid(EQI_ARMOR) == Cotton_Shirt)
mes("Come Back when you have Cotton Shirt Equipped.");

See Also