itemskill()
¶
Warning
This page may contain outdated information, incompatible with the current version of Hercules and its coding standards.
Syntax¶
Description¶
This command meant for item scripts to replicate single-use skills in usable items. It will not work properly, if there is a visible dialog window or menu. If the skill is self or auto-targeting, it will be used immediately otherwise a target cursor is shown.
Examples¶
Info
When Anodyne is used, it will cast Endure (8), Level 1, as if the actual skill has been used from skill tree.