warpparty()
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Syntax¶
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==Description==
Warps a party to specified map and coordinate given the party ID, which you can get with [getcharid].
You can also request another party id, given a member's name with [getcharid].
You can use the following "map names" for special warping behavior:
'''Random''': ''All party members are randomly warped in their current map (as if they all used a fly wing).
''
'''SavePointAll''': ''All party members are warped to their respective save point.
''
'''SavePoint''': ''All party members are warped to the save point of the currently attached player (will fail if there's no playerattached).''
'''Leader''': ''All party members are warped to the leader's position. The leader must be online and in the current map-server for this to work.''
If you specify a from_mapname, warpparty will only affect those on that map
==Example==
mes "[Party Warper]"; mes "Here you go!"; close2; set @id,getcharid(1); warpparty "prontera",150,100,@id; close;