Status percent heal
==Heals the target in a percentage.==
#define status_percent_heal(bl, hp_rate, sp_rate) [status_percent_change]
status_percent_heal(Target, X, Y); * Target: ** src = User ** bl = Skill Target * X = Amount healed in HP (in % , 100 = 100%, full recovery) * Y = Amount healed in SP (in % , 100 = 100%, full recovery)
[[Category:Source_Functions]]