Zeny¶
Zeny is the in-game currency used in Ragnarok Online, which can be used for buying and selling items from and to NPC shops and other players.
Limitation¶
The technical limit is for both the client and server up to 2,147,483,647 Zeny, which is typically capped at
1,000,000,000. The cap can be changed inside
src/common/mmo.h
by adjusting the macro
MAX_ZENY
to a desired value below the technical limit. The source must be recompiled after this change. If a value is
specified which surpasses the technical limit, the server will not compile.
Penalty¶
Along with EXP death penalties, a Zeny penalty may be set in
conf/battle/exp.conf
which reduced the
amount of Zeny the player holds upon death:
// When a player dies (to another player), how much zeny should we penalize them with?
// NOTE: It is a percentage of their zeny, so 100 = 1%
zeny_penalty: 0
Mapflags can be set on certain maps to disable the zeny penalty in
npc/mapflag/nopenalty.txt
Vending¶
The amount of Zeny that can be set to an item when vending is soft-limited to 1,000,000,000 and can be overridden by the
setting vending_max_value
in
conf/map/battle/items.conf
and
hexing the client to correct the client-side warnings.
If the seller obtains more Zeny through vending than MAX_ZENY
the surplus Zeny is discarded. To avoid this, the
setting vending_over_max
in
conf/map/battle/items.conf
can be set to
false
, which causes the deal to fail if it would result in more Zeny than the seller is able to hold.
Scripting¶
The name Zeny
is recognized by the script engine as a parameter constant, which
affects the amount of Zeny of the currently attached player. It can be both read and written.